http://www.megaupload.com/?d=YFHSFDLB
5 posters
ENB series
Salvatore_Leone- Advanced Member
- Posts : 53
Points : 16427
Reputation : 1
Join date : 2009-06-15
Age : 32
Location : Romania
- Post n°1
ENB series
No words needed. Copy the 2 files in GTA San Andreas game folder and press shift+f12 IG to turn on/off
http://www.megaupload.com/?d=YFHSFDLB
http://www.megaupload.com/?d=YFHSFDLB
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°2
Re: ENB series
:O I tried that mod earlier, But It wont work on samp. It just gives error
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°3
Re: ENB series
Could you send for me your configuration settings?
Johnny
Johnny
Salvatore_Leone- Advanced Member
- Posts : 53
Points : 16427
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Join date : 2009-06-15
Age : 32
Location : Romania
- Post n°4
Re: ENB series
Draw distance = Max
Frame limiter = Off
Widescreen = Off
Visual FX Quality = Very High
Anti-Aliasing = 3
Resolution = 1024x768x32
Frame limiter = Off
Widescreen = Off
Visual FX Quality = Very High
Anti-Aliasing = 3
Resolution = 1024x768x32
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°5
Re: ENB series
I mean ENB series, configuration settings ^^
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°6
Re: ENB series
Like these: ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=20
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2
But Those are bad :S, So can you send your ?
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=20
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2
But Those are bad :S, So can you send your ?
Salvatore_Leone- Advanced Member
- Posts : 53
Points : 16427
Reputation : 1
Join date : 2009-06-15
Age : 32
Location : Romania
- Post n°7
Re: ENB series
Yeah but I dont think it will fix; Here it is:
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=0
EnableShadow=1
DepthBias=100
EnableDepthOfField=0
[REFLECTION]
ReflectionPower=40
ChromePower=0
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=100
ReflectionSourceTFactor=100
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=5
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=5
BloomScreenLevelDay=60
BloomCurveDay=4
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=0
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=-5
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=40
ShadowAmountNight=40
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=150
DOFBlurinessRange=2
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[PLUGIN]
WeatherMod=0
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=0
EnableShadow=1
DepthBias=100
EnableDepthOfField=0
[REFLECTION]
ReflectionPower=40
ChromePower=0
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=100
ReflectionSourceTFactor=100
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=5
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=5
BloomScreenLevelDay=60
BloomCurveDay=4
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=0
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=-5
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=40
ShadowAmountNight=40
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=150
DOFBlurinessRange=2
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[PLUGIN]
WeatherMod=0
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°8
Re: ENB series
Thanks man
What version are you using of ENB series?
What version are you using of ENB series?
Avsecret- Forum/Ventrilo Founder
- Posts : 111
Points : 16594
Reputation : 3
Join date : 2009-06-07
Age : 28
Location : Canada
- Post n°9
Re: ENB series
Johnny, do not double post, copy the message from your second post and past it in the first one. I'm going to do it for you now, next time you get an official warning.
Dominic Corleone- Administrator
- Posts : 20
Points : 16383
Reputation : 0
Join date : 2009-06-09
Age : 29
Location : Croatia
- Post n°10
Re: ENB series
i lag as hell with this mod IG,anyone know how to fix it?
Johnny- Advanced Member
- Posts : 94
Points : 16527
Reputation : 5
Join date : 2009-06-09
- Post n°11
Re: ENB series
Avsecret wrote:Johnny, do not double post, copy the message from your second post and past it in the first one. I'm going to do it for you now, next time you get an official warning.
Okay, Sorry. I wont do it again.
Frank_Pentangeli- Advanced Member
- Posts : 46
Points : 16406
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Join date : 2009-06-19
Age : 27
Location : The Netherlands (HOLLAND), Limburg
- Post n°12
Re: ENB series
Try installing DirectX 9 if it doesn't work yetJohnny wrote::O I tried that mod earlier, But It wont work on samp. It just gives error
@carlo
ARE YOU MUSTAFA ??
**edit
This version wasn't able to work for me
but this one was: http://boris-vorontsov.narod.ru/enbseries_gtasa_v0075s.zip
Salvatore_Leone- Advanced Member
- Posts : 53
Points : 16427
Reputation : 1
Join date : 2009-06-15
Age : 32
Location : Romania
- Post n°13
Re: ENB series
What Mustafa?
Im Michael Vance/ Lance Sarent
Im Michael Vance/ Lance Sarent
Frank_Pentangeli- Advanced Member
- Posts : 46
Points : 16406
Reputation : 0
Join date : 2009-06-19
Age : 27
Location : The Netherlands (HOLLAND), Limburg
- Post n°14
Re: ENB series
nvm those pics thought you made those
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